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Revo City Designs

Designing

Placing in UE4

My inspiration for  Revo city came from games such as Mass Effect and Assassins Creed. I started off  designing on paper  then  applied my design into  Google Sketch-up.

After creating some assets and applying collision for them,  I imported  the assets into UE4.  I am currently working on this but here is a quick video to show you my progress.

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